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Rift Loopers

Responsibilities

    • Designed algorithms to generate levels in various themes.

      • American Metropolis

      • Verdant Forest

      • Arid Desert

    • Implemented and ensured that multiplayer design principles were adhered to.

    • Dressed the environments.

    • Designed and curated decorative assets and atmospherics.

    • Designed solutions to a number of gameplay issues arising from the visuals.

    • Built weather functions and false-3D windows.

The following pages are under construction.