Rift Loopers
Responsibilities
-
Designed algorithms to generate levels in various themes.
American Metropolis
Verdant Forest
Arid Desert
Implemented and ensured that multiplayer design principles were adhered to.
-
Dressed the environments.
Designed and curated decorative assets and atmospherics.
-
Designed solutions to a number of gameplay issues arising from the visuals.
Built weather functions and false-3D windows.
The following pages are under construction.
Level Design
Environment Art
Technical Art